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Raw XP/h

Raw XP/h

Raw XP/h shows the basic rate of gaining EXP from monsters, without most of the experience bonuses. This can be treated as "pure performance of the exp" before adding character boosts.

What affects Raw XP/h

  • base exp of monsters,
  • number of monsters killed,
  • share of damage if several people beat the same monster,
  • division of exp in party / shared exp,
  • some special monster modifiers, e.g. Forge / Influenced / Fiendish,
  • wybrane systemy specjalne typu Animus or events directly related to the monster.

What Raw XP/h doesn't cover

Raw XP/h is not affected by typical player bonuses such as:

  • VIP bonus,
  • reborn bonus,
  • event / double exp,
  • exp potiony,
  • exp booki,
  • EXP bonuses from equipment,
  • bonuses from the stats system,
  • global EXP boosts,
  • ring bonus exp,
  • other standard bonuses included in the final EXP.

These bonuses affect XP Gain and XP/h, i.e. for the real exp that the character actually receives.